Each time a prominent honors show nears, there’s always a clamor to include of new categories to recognize underappreciated efforts and fill the hearts of fans who have specialized interests.
My colleague made the case for a horror game category. It would be amazing. The same goes for tabletop games, which is a passionate advocate's mission. Yet I need to apologize in advance for pushing forward just as with other blinkered fanatics, I have a cast-iron argument supporting my request is the most urgent and significant. This is the request: We need a category for puzzle games.
Categorizing Game Types
Categorizing art by genre isn't exact; it remains highly personal, and typically generate discussions concluding with vague boundaries. This explains why film award organizations steer clear of genre categories. However, it represents an unavoidable compromise in the world of gaming, that demonstrate such variety they hardly constitute a single creative category.
To recognize the complete range of gaming accomplishments to be recognized, and for games of all stripes to compete fairly, specific award classifications remain vital.
Existing Game Classification System
Leading game ceremonies presently include genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Between them, these six categories effectively encompass numerous genres, and you can find room for most games within them.
This doesn't apply to puzzle games. There’s simply nowhere for their placement. Consider three of this year’s best games, showing diverse approaches: building puzzles from a specific release, the pulse-pounding block-matching in a different title, thought-provoking social scenarios in another game. Which classification works among existing types? Nowhere, that’s where.
Acknowledgment Issues
Numerous examples exist outstanding logic titles published annually that have no home during gaming ceremonies, except when they manage to fit classification types such as Mobile Game, VR/AR Game, or the extremely competitive Indie races.
- One classic puzzle game wasn’t nominated for anything that year
- Another imaginative release missed out in 2019
- A beloved organization game received no acknowledgment in 2021
- Only a few brain-teasers barely qualified for independent or mobile categories
Value of Brain-Teasers
Commonly they're modest productions, however the design of the puzzle game carries substantial weight. Well-known matching games rank among most engaged experiences globally continuing this trend for many years.
The iconic tile-matching title challenges famous sandbox experiences claiming status as best-selling game of all time; it’s also in the running as greatest title ever. Puzzle games are foundational to the art of video games, while interacting with diverse game types.
The Solution and Justification
Logic titles wouldn't face this problem. You could fill multiple candidates with fascinating, diverse, deserving games every year with ease — perhaps, with difficulty, since numerous excellent so many good games out.
To emphasize again, these represent titles lacking appropriate categories in important events. Puzzle game makers operate at the demanding boundary interactive creation, producing among essential manifestations within interactive entertainment. Just like movie stunt professionals, they deserve recognition. We shouldn't delay decades.